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AI Insights · Timothy · October 2021

Top 5 Anime Games Performance in Egypt Q3 2021

In Q3 2021, the top 5 anime games in Egypt showed varied trends in downloads, revenue, and active users. Detailed insights are provided by Sensor Tower.

Top 5 Anime Games Performance in Egypt Q3 2021

During the third quarter of 2021, the top 5 anime games in Egypt exhibited a range of performance metrics across downloads, revenue, and active users. Below is a detailed breakdown of each game's performance, based on data from Sensor Tower.

DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a notable peak in weekly revenue, hitting approximately $947 in the last week of July. Downloads showed an upward trend mid-quarter, reaching around 17K in the week of July 19 and then gradually declining to about 4.5K by the end of September. Active users increased steadily throughout the quarter, starting at 7.7K in late June and ending at roughly 40.7K in the final week of September.

Captain Tsubasa: Dream Team by KLab Inc. experienced fluctuations in weekly revenue, with a peak of approximately $7.5K at the end of June and a low of around $1.5K in early August. Downloads showed a similar pattern, peaking at about 8.7K in mid-August and dropping to roughly 2.6K by the end of September. Active users varied, starting at around 9.1K in late June and ending at about 6.5K in the last week of September.

ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., saw its highest weekly revenue of approximately $1.6K in the last week of July. Weekly downloads remained relatively stable, with a slight peak at around 2.7K in mid-August. Active users consistently hovered around the 13K mark throughout the quarter.

Yu-Gi-Oh! Duel Links from KONAMI showed a steady decline in weekly revenue, starting at approximately $1.4K in early July and dropping to around $444 by mid-September, before a slight rebound to $1.2K in the last week of September. Downloads remained relatively stable, with minor fluctuations around the 2K mark. Active users saw a gradual decline from approximately 39K in late June to about 29.6K by the end of September.

KonoSuba: Fantastic Days by Sesisoft, released in mid-August, had a modest start in weekly revenue, peaking at about $65 in its second week. Downloads started strong at around 3.6K in mid-August but declined to approximately 390 by the end of September. Active users peaked at around 4.3K in the second week after release and gradually decreased to about 1.4K by the end of the quarter.

These insights, sourced from Sensor Tower, offer a comprehensive view of the trends and performance of the leading anime games in Egypt during Q3 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021